Unity Game Developer
Crafting immersive 3D experiences with scalable systems, optimized performance, and polished gameplay mechanics
About Me
Passionate Unity Game Developer with nearly 2 years of professional experience building immersive 3D games using Unity and C#. I specialize in gameplay systems, UI development, and performance optimization, with a proven track record of delivering scalable, polished, and engaging player experiences across mobile platforms.
I've had the privilege of working with talented teams at Bit Square Company and Innovative Tech, where I developed multiple production-ready mobile games with advanced gameplay mechanics, optimized performance using object pooling (achieving up to 40% improvement), and architected modular systems that scale beautifully as projects grow.
My approach centers on clean architecture, performance consciousness, and player-first design. I believe that great games are built on solid technical foundations, and I'm committed to continuous learning and delivering experiences that resonate with players.
Skills & Expertise
Core Skills
C# (OOP, SOLID)
95% Proficiency
Gameplay Programming
90% Proficiency
Physics & Collision
85% Proficiency
Performance Optimization
90% Proficiency
Game State Management
88% Proficiency
UI Systems (HUD, Menus)
92% Proficiency
Advanced Systems
Scriptable Objects Architecture
Object Pooling Optimization
Animation Systems (Animator, Timeline)
Modular & Scalable Game Architecture
Tools & Platforms
Career Journey
Started Professional Career
Joined Bit Square Company as Unity Game Developer
Advanced Gameplay Systems
Developed multiple 3D gameplay systems and improved performance using object pooling (up to 40%)
Career Expansion
Joined Innovative Tech as Unity Game Developer
Production Excellence
Built advanced gameplay mechanics, UI systems, and optimized multi-platform performance
Shipped Multiple Titles
Delivered multiple production-ready mobile games with scalable architecture
Featured Projects
A selection of production-ready games I've shipped, showcasing gameplay systems, performance optimization, and scalable architecture
Mud Truck Off Road
Off-road driving game featuring procedurally generated tracks, dynamic obstacles, and realistic vehicle physics. Optimized for mobile with advanced physics systems.
Key Achievements
- •Procedural track generation system
- •Optimized performance for mobile devices
- •Power-ups and difficulty scaling
Technologies
Tractor Farming
Simulation-based farming game with realistic tractor controls and interactive gameplay systems. Features immersive audio and smooth animations.
Key Achievements
- •Realistic control and collision systems
- •Level progression and scoring logic
- •Integrated animations and sound
Technologies
Bus Pick & Drop
Mission-based driving game with structured objectives and persistent player progression. Features modular architecture for easy content expansion.
Key Achievements
- •Modular gameplay architecture
- •Efficient save/load system
- •Scalable mission-based logic
Technologies
Euro Truck Cargo
Cargo delivery simulation game with progression systems and structured gameplay flow. Built with scalable Scriptable Objects architecture.
Key Achievements
- •Cargo and delivery system design
- •Win/loss and progression logic
- •Scalable with Scriptable Objects
Technologies
Let's Connect
I'm always open to discussing game development opportunities, technical challenges, and exciting projects. Feel free to reach out!