Ahmad Raza
Unity Game Developer
Building immersive 3D mobile games with Unity and C# — focused on scalable gameplay systems, polished UI, and high-performance architecture.
About Me
I'm Ahmad Raza — a Unity Game Developer with 1.5+ years of hands-on experience building 3D games using Unity Engine and C#. My expertise spans gameplay programming, UI systems, physics, animations, and performance optimization, with a strong foundation in OOP and SOLID principles.
I've shipped production-ready mobile games at Bit Square Company and Innovative Tech, developing core gameplay mechanics, integrating SDKs for ads and analytics, and improving performance by up to 40% through object pooling and draw-call optimization. I work effectively in agile teams using Git and modern collaboration workflows.
I hold a Bachelor of Science in Software Engineering from The Islamia University of Bahawalpur (2021–2025). My approach centers on clean architecture, scalable Scriptable Objects–driven systems, and player-first design — delivering polished games that feel great to play.
Skills & Expertise
Core Skills
C# (OOP, SOLID)
95% Proficiency
Gameplay Programming
90% Proficiency
Physics & Collision
85% Proficiency
Performance Optimization
90% Proficiency
Game State Management
88% Proficiency
UI Systems (HUD, Menus)
92% Proficiency
Advanced Systems
Scriptable Objects Architecture
Object Pooling Optimization
Animation Systems (Animator, Timeline)
Modular & Scalable Game Architecture
Tools & Platforms
Career Journey
Started Professional Career
Joined Bit Square Company as Unity Game Developer
Advanced Gameplay Systems
Developed multiple 3D gameplay systems and improved performance using object pooling (up to 40%)
Career Expansion
Joined Innovative Tech as Unity Game Developer
Production Excellence
Built advanced gameplay mechanics, UI systems, and optimized multi-platform performance
Shipped Multiple Titles
Delivered multiple production-ready mobile games with scalable architecture
Featured Projects
A selection of production-ready games I've shipped, showcasing gameplay systems, performance optimization, and scalable architecture

Mud Truck Off Road
Innovative Tech
Off-road driving game featuring procedurally generated tracks, dynamic obstacles, and realistic vehicle physics. Optimized for mobile with object pooling.
Key Achievements
- •Procedural track generation with dynamic obstacles
- •Object pooling for mobile performance optimization
- •Power-ups, scoring logic, and difficulty scaling
- •Realistic vehicle movement using Unity physics
Technologies

Excavator Simulator
Innovative Tech
Heavy-machinery simulator with realistic excavator controls, digging mechanics, and mission-based construction gameplay tuned for smooth mobile performance.
Key Achievements
- •Realistic excavator controls and digging mechanics
- •Mission-based construction objectives and progression
- •Interactive UI with visual and audio feedback
- •Performance-optimized rigs for mobile devices
Technologies

Euro Truck Cargo
Bit Square
Cargo delivery simulation with level progression and win/loss logic, structured around Scriptable Objects for scalable gameplay data.
Key Achievements
- •Cargo delivery system with level progression
- •Save/load mechanics and win/loss logic
- •Scriptable Objects-driven gameplay structure
Technologies

Animal Transport
Bit Square
Animal transport driving game with mission-based deliveries, careful cargo handling, and modular gameplay architecture for scalable level design.
Key Achievements
- •Mission-based animal delivery gameplay
- •Careful cargo handling and physics-driven loads
- •Level progression with win/loss logic
- •Modular architecture for scalable content
Technologies
Let's Connect
I'm always open to discussing game development opportunities, technical challenges, and exciting projects. Feel free to reach out!