Available for Opportunities

Ahmad Raza

Unity Game Developer

Building immersive 3D mobile games with Unity and C# — focused on scalable gameplay systems, polished UI, and high-performance architecture.

1.5+
Years Experience
6
Projects Shipped
40%
Performance Boost

About Me

I'm Ahmad Raza — a Unity Game Developer with 1.5+ years of hands-on experience building 3D games using Unity Engine and C#. My expertise spans gameplay programming, UI systems, physics, animations, and performance optimization, with a strong foundation in OOP and SOLID principles.

I've shipped production-ready mobile games at Bit Square Company and Innovative Tech, developing core gameplay mechanics, integrating SDKs for ads and analytics, and improving performance by up to 40% through object pooling and draw-call optimization. I work effectively in agile teams using Git and modern collaboration workflows.

I hold a Bachelor of Science in Software Engineering from The Islamia University of Bahawalpur (2021–2025). My approach centers on clean architecture, scalable Scriptable Objects–driven systems, and player-first design — delivering polished games that feel great to play.

Skills & Expertise

Core Skills

C# (OOP, SOLID)

95% Proficiency

Gameplay Programming

90% Proficiency

Physics & Collision

85% Proficiency

Performance Optimization

90% Proficiency

Game State Management

88% Proficiency

UI Systems (HUD, Menus)

92% Proficiency

Advanced Systems

Scriptable Objects Architecture

Object Pooling Optimization

Animation Systems (Animator, Timeline)

Modular & Scalable Game Architecture

Tools & Platforms

Unity Engine (3D)
Visual Studio / VS Code
Git & GitHub
Android Build & Deployment
Unity UI System (Canvas, HUD, Menus)

Career Journey

Aug 2024

Started Professional Career

Joined Bit Square Company as Unity Game Developer

2024 - 2025

Advanced Gameplay Systems

Developed multiple 3D gameplay systems and improved performance using object pooling (up to 40%)

July 2025

Career Expansion

Joined Innovative Tech as Unity Game Developer

2025 - 2026

Production Excellence

Built advanced gameplay mechanics, UI systems, and optimized multi-platform performance

2026

Shipped Multiple Titles

Delivered multiple production-ready mobile games with scalable architecture

Featured Projects

A selection of production-ready games I've shipped, showcasing gameplay systems, performance optimization, and scalable architecture

Mud Truck Off Road

Mud Truck Off Road

Innovative Tech

Off-road driving game featuring procedurally generated tracks, dynamic obstacles, and realistic vehicle physics. Optimized for mobile with object pooling.

Key Achievements

  • Procedural track generation with dynamic obstacles
  • Object pooling for mobile performance optimization
  • Power-ups, scoring logic, and difficulty scaling
  • Realistic vehicle movement using Unity physics

Technologies

UnityC#Physics SystemObject Pooling
Built with Unity & C#
Click to download the app
Excavator Simulator

Excavator Simulator

Innovative Tech

Heavy-machinery simulator with realistic excavator controls, digging mechanics, and mission-based construction gameplay tuned for smooth mobile performance.

Key Achievements

  • Realistic excavator controls and digging mechanics
  • Mission-based construction objectives and progression
  • Interactive UI with visual and audio feedback
  • Performance-optimized rigs for mobile devices

Technologies

UnityC#Physics SystemAnimator
Built with Unity & C#
Click to download the app
Euro Truck Cargo

Euro Truck Cargo

Bit Square

Cargo delivery simulation with level progression and win/loss logic, structured around Scriptable Objects for scalable gameplay data.

Key Achievements

  • Cargo delivery system with level progression
  • Save/load mechanics and win/loss logic
  • Scriptable Objects-driven gameplay structure

Technologies

UnityC#Scriptable Objects
Built with Unity & C#
Click to download the app
Animal Transport

Animal Transport

Bit Square

Animal transport driving game with mission-based deliveries, careful cargo handling, and modular gameplay architecture for scalable level design.

Key Achievements

  • Mission-based animal delivery gameplay
  • Careful cargo handling and physics-driven loads
  • Level progression with win/loss logic
  • Modular architecture for scalable content

Technologies

UnityC#Scriptable ObjectsModular Architecture
Built with Unity & C#
Click to download the app

Let's Connect

I'm always open to discussing game development opportunities, technical challenges, and exciting projects. Feel free to reach out!