Available for Opportunities

Unity Game Developer

Crafting immersive 3D experiences with scalable systems, optimized performance, and polished gameplay mechanics

2
Years Experience
4
Projects Shipped
40%
Performance Improved

About Me

Passionate Unity Game Developer with nearly 2 years of professional experience building immersive 3D games using Unity and C#. I specialize in gameplay systems, UI development, and performance optimization, with a proven track record of delivering scalable, polished, and engaging player experiences across mobile platforms.

I've had the privilege of working with talented teams at Bit Square Company and Innovative Tech, where I developed multiple production-ready mobile games with advanced gameplay mechanics, optimized performance using object pooling (achieving up to 40% improvement), and architected modular systems that scale beautifully as projects grow.

My approach centers on clean architecture, performance consciousness, and player-first design. I believe that great games are built on solid technical foundations, and I'm committed to continuous learning and delivering experiences that resonate with players.

Skills & Expertise

Core Skills

C# (OOP, SOLID)

95% Proficiency

Gameplay Programming

90% Proficiency

Physics & Collision

85% Proficiency

Performance Optimization

90% Proficiency

Game State Management

88% Proficiency

UI Systems (HUD, Menus)

92% Proficiency

Advanced Systems

Scriptable Objects Architecture

Object Pooling Optimization

Animation Systems (Animator, Timeline)

Modular & Scalable Game Architecture

Tools & Platforms

Unity Engine (3D)
Visual Studio / VS Code
Git & GitHub
Android Build & Deployment
Unity UI System (Canvas, HUD, Menus)

Career Journey

Aug 2024

Started Professional Career

Joined Bit Square Company as Unity Game Developer

2024 - 2025

Advanced Gameplay Systems

Developed multiple 3D gameplay systems and improved performance using object pooling (up to 40%)

July 2025

Career Expansion

Joined Innovative Tech as Unity Game Developer

2025 - 2026

Production Excellence

Built advanced gameplay mechanics, UI systems, and optimized multi-platform performance

2026

Shipped Multiple Titles

Delivered multiple production-ready mobile games with scalable architecture

Featured Projects

A selection of production-ready games I've shipped, showcasing gameplay systems, performance optimization, and scalable architecture

Mud Truck Off Road

Off-road driving game featuring procedurally generated tracks, dynamic obstacles, and realistic vehicle physics. Optimized for mobile with advanced physics systems.

Key Achievements

  • Procedural track generation system
  • Optimized performance for mobile devices
  • Power-ups and difficulty scaling

Technologies

UnityC#Physics SystemObject Pooling

Tractor Farming

Simulation-based farming game with realistic tractor controls and interactive gameplay systems. Features immersive audio and smooth animations.

Key Achievements

  • Realistic control and collision systems
  • Level progression and scoring logic
  • Integrated animations and sound

Technologies

UnityC#UI SystemPhysics

Bus Pick & Drop

Mission-based driving game with structured objectives and persistent player progression. Features modular architecture for easy content expansion.

Key Achievements

  • Modular gameplay architecture
  • Efficient save/load system
  • Scalable mission-based logic

Technologies

UnityC#Save/Load System

Euro Truck Cargo

Cargo delivery simulation game with progression systems and structured gameplay flow. Built with scalable Scriptable Objects architecture.

Key Achievements

  • Cargo and delivery system design
  • Win/loss and progression logic
  • Scalable with Scriptable Objects

Technologies

UnityC#Scriptable Objects

Let's Connect

I'm always open to discussing game development opportunities, technical challenges, and exciting projects. Feel free to reach out!